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- Best Emb-distro for Arcade Games
March 16, 2008, 4:13 pm
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Re: Best Emb-distro for Arcade Games
If you only want to start an application directly after booting a kernel on
x86, you could simply build a kernel, build a file system on your CF and
copy a statically-linked version of your game onto that CF. Then create any
files your app needs and create a symlink to /sbin/init. The kernel will
then run your app automatically (and panic, if it ends).
Another option is using Busybox for getting both init and a shell, create
some scripts and be happy. You don't need a full-blown distribution, if you
can compile the game for yourself (maybe even with a cross-compiler).
Documentation ... well, compiling a kernel, compiling busybox and maybe
something about cross-compilers. I personally use buildroot [
http://buildroot.uclibc.org ] to create my toolchain and the busybox-binary.
Everything else is work, but not too hard. Busybox' documentation [
http://www.busybox.net/downloads/BusyBox.html ] is useful.
Everything else depends on your application.
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