Re: Testing the limits of the universe =D (Photon experiment ;) :))

On Mon, 31 Aug 2015 22:35:15 +1000, Sylvia Else Gave us:

Any angle, but the further from head-on the collision is, the higher the >energy the photons need to have.

Think billiards.

Reply to
DecadentLinuxUserNumeroUno
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Em 31/08/2015 10:48, DecadentLinuxUserNumeroUno escreveu:

That is a ball game, so the answer is 3

(I was participating in the resarch on the dispersion relation at the FOM in Amsterdam 35 years ago and that model of the "hard balls" was already wavering)

Reply to
Maarten van Tilburg

On Mon, 31 Aug 2015 16:01:07 -0300, Maarten van Tilburg Gave us:

Fuck gaming. I refer to ball collisions. Use your brain for once.

Angle of incidence of the collision and energy lost as that increased was the point. Apparently you glanced with intelligence at a very slight angle.

Reply to
DecadentLinuxUserNumeroUno

A different take on it is to start with a head on collision between two photons with equal energies sufficient to create particles, and then perform a Lorentz transform into the frame from which one wants to create the photons. That will give the energies required of them.

Sylvia.

Reply to
Sylvia Else

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