Not too much there really--I've developed most of my bootstrapping nous doing client work, so I'm keeping a lot proprietary until my ship comes in. (Due any day now.) ;)
Cascoding slow stuff like audio is really only useful for two things: (1) raising the input impedance a bit due to suppressing Miller, and (2) getting rid of the Early effect nonlinearity.
It helps a lot in faster stuff though, especially if the cascode device is quiet enough that you don't get noise coupled in via C_DG.
Cheers
Phil Hobbs