Snip
I think you mean Turing Machine (named after British mathematician).
It's a theoretical 1 bit machine and the point is that it can do anything that a more complex machine can (but not always efficiently).
Michael Kellett
Snip
I think you mean Turing Machine (named after British mathematician).
It's a theoretical 1 bit machine and the point is that it can do anything that a more complex machine can (but not always efficiently).
Michael Kellett
Of course, given enough time.
I believe this is called a "Turing Machine". The concept is of a tiny robot following a paper tape with a pattern of 1's and 0's printed on it, making decisions about what to do next based on the current direction and state of the bit under it.
It's somewhat of a laboratory curiousity. I think it has been proven that there is no theoretical limit to the size of the bit pattern, but it is unclear to me how you would translate any meaningful data in or out to make it do work for you.
I guess it's RISC taken to the extreme. If you could get data in and out of it, it would take a ridiculous number of operations to perform even simple tasks. As a practical matter, I think
4 bits is about the level where binary processing starts to become a reasonable thing.
=D
Yes my interleaved marker idea would turn the turing machine into a very efficient machine.
Instead of 1 milion one's plus one zero to express one milion, only 20 bits would be needed to express 1 million.
data:
10000 00000 marker: 00000 00001data and marked interleaved:
10000 00000 00000 00001Bye, Skybuck.
Thanks! I remember when those came out. Our engineer came into the lab scratching his head, with some industry magazine, and said that they'd just announced a one-bit microprocessor. "One bit," he muses, "imagine that". One of the techs says, "Well, yeah, there's a lot you can do with one bit. You can complement it, ... ?:-| "
Cheers! Rich
Only in infinite time.
You're going to have to explain your "markers" better.
Note: The markers cannot be data dependant. SDLC used, IIRC, six '1's in a row as a marker. If five ones were encountered in a data stream the sixth digit was an inserted '0'. If the receiver saw 1111101 it know it was really 111111 (and 1111100 => 111110). If the receiver saw
111111 it knew it was a field marker. < snipped incomprehensible marker examples >
I don't understand.
If you say so. I don't see it. Maybe its the medium here.
This is simple to do. The VHDL is easy, if I understood your markers.
-- Keith
Binary. ;-)
-- Keith
About 25 years ago, Motorola actually sold such a thing.
Tam
It's more usually described as a read-write head, not a robot, but the idea is the exact same.
That isn't the point. It was devised as a thought experiment by Alan Turing, the father of computer science, to help him formalize the notion of 'effective computability'. It isn't meant to do real work, although it can run any program any other computer can run.
It depends on the details of how the chip is used. The Motorola MC14500B is a real-world one bit CPU used in industrial control.
(That last link includes the chip's ISA, a data sheet, and some untested VHDL code that might implement the chip.)
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COOL
work
the
single-bit
condition
is?
Ok, fair enough.
Three different encodings could be used.
data: dddddeeeefff
markers:
000010001001data/markers interleaved: d0d0d0d0d1e0e0e0e1f0f0f1
data: dddddeeeefff
markers:
100011001101data/markers interleaved: d1d0d0d0d1e1e0e0e1f1f0f1
data:
0ddddd0eeee0fff0markers:
0111110111101110data/markers interleaved:
00d1d1d1d1d100e1e1e1e100f1f1f100Above I have presented 3 different encoding methods.
Each encoding method has certain properties.
ddddd is a 5 bit field eeee is a 4 bit field fff is a 3 bit field
These fields contain information/data/content etc.
The bits of these fields are interleaved with the markers.
As shown in the examples above.
This encoding will allow a very simply variable bit streaming cpu ;) :)
The first thing I have to work out is how to communicate with main memory etc.
the
Since the data and marker bits are interleaved the only thing a cpu has to do to detect the end of a field is (for encoding 1):
repeat read data_bit; read marker_bit; until marker_bit = 1;
It's that easy ! ;)
Ok, let's forget the story about multiple read and write heads.
Let's first focus on a simple turing machine with this encoding ;)
So only one read and write head... something like that ;)
But as I said above for my turing machine to work I need a way to communicate with main memory ;)
Bye, Skybuck.
=D
concepts/designs to
Ok, for some reason I couldn't download it with my zone alarm pro firewall on... (it would just loop in circles to the html)
But after turning the firewall off I could download it :)
It's a cool little chip, which reminds me of the some level of a game called katakis on the c64 :)
Anyway... looking at figure 2 it says 8 bit addressable latch etc.
So the fun part is it's still stuck to 8 bit addressess ;)
In principle my variable bit cpu transmits the bit addresss with the encoding as well... so that means variable bit address in serial.
I still have to figure out how to communicatie with main memory... via a few wires... and also what the logic of the main memory chip would be :)
Ofcourse my variable bit chip will be nothing like this little chippie ;)
My variable bit chip will be able to do variable bit integer math and booleans and compares/jumps.
So at least at those subjects it can do just as much as an intel pentium 4 or athlon x2 :):):):)
Maybe a bit slower, maybe a bit faster... that remains an open question :)
For example by using a clock it might be slower, by using no clock and async logic it might be as fast as transistors allow divide by the number of instructions necessary etc ;)
Bye, Skybuck.
No, it's not. They just use the "8-bit addressable latch" to provide
8 independent outputs - actually, each 8BAL has a 3-bit address. As far as the program counter and instruction memory, it can be any arbitrary width that you want.This is another thing. The 14500 never strung bits together serially to do data manipulation with them - it was more like a state machine. You'll notice they call it an "Industrial control unit", and not a "1-bit microprocessor."
The first computer I ever played with was in high school - a Control Data/Bendix G-15. It had a one-bit ALU, but used 29-bit words, and did everything serially. The main memory was a drum, and it continuously read and re-wrote the data:
Why are you trying to reinvent the wheel anyway? :-)
Thanks, Rich
So did NEC.
Ken
but
little-endian.
-- mac the naïf
Does that mean the 0 is stored after the 1 ?
-- Reinhardt Behm, Nauheim, Germany, reinhardt.behm@t-online.de
Baudot
-- Link to my "Computers for disabled Veterans" project website deleted after threats were telephoned to my church. Michael A. Terrell Central Florida
"Skybuck Flying" schreef in bericht news:dcn0qi$l8q$ snipped-for-privacy@news3.zwoll.ov.home.nl...
=D
There is really no difference in a processor that handles 32 bits at once or only 1 bit at once. An athlon/pentium whatever can add a gazillion bits if you want to.
This 1 bit stuff is some ancient thing to preserve silicon in times it was still very expensive. And I have done a serial, 1 bit at a time processor in VHDL, working on a real FPGA. (To be exact, for fun, I re-implemented the logic of a Hewlett Packard HP-35 calculator, all with info from the patents).
Allowing infinite integers? That means the processor has to process an infinite number of bits, that takes inifitinily long. Again, it does not matter whether the CPU is processing 1 bit,32,128 or hell, even 3 gigabits at a time.
COOL
I'm
come
you
athlon's
or
in
Could your 1 bit cpu do for example 1000 bits math calculations ?
It's about flexibility and easy of use. Sure I can do infinite math on a 32 bit cpu... But then I have to f*ck around with the registers... I don't want that :)
Bye, Skybuck.
"Skybuck Flying" schreef in bericht news:dcvhu8$u7a$ snipped-for-privacy@news1.zwoll.ov.home.nl...
aand
can
rational
once
if
was
processor
the
It's not a 1 bit processor, actually 48 bits (12 digits BCD), but it processes 1 bit at time. But the adder inside the logic could keep on adding A and B together forever.
gigabits
32want
And how many register does you 1 bit CPU have?
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