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- Srinivas Nayak
October 5, 2012, 7:09 pm

Dear All,
My query is, in an embedded linux os, how graphics is handled?
To my knowledge,
Bottom-most layer must be hardware.
What is above it? Device driver from hardware vendor?
Then, on top of it, is there a hardware abstraction layer? To provide drawpixel,
drawline, draw circle etc to upperlayer?
Then, I think, other applications/windowmanagers shall be there...
This is just my idea. Got from general OS principle books.
Am I wrong?
Please help, how generally graphics are handled in an embedded linux os.
From where, we shall expect drawpixel, drawline, drawcircle etc functions?
Sincerely,
Srinivas Nayak
My query is, in an embedded linux os, how graphics is handled?
To my knowledge,
Bottom-most layer must be hardware.
What is above it? Device driver from hardware vendor?
Then, on top of it, is there a hardware abstraction layer? To provide drawpixel,
drawline, draw circle etc to upperlayer?
Then, I think, other applications/windowmanagers shall be there...
This is just my idea. Got from general OS principle books.
Am I wrong?
Please help, how generally graphics are handled in an embedded linux os.
From where, we shall expect drawpixel, drawline, drawcircle etc functions?
Sincerely,
Srinivas Nayak
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