About a year and a half ago someone (several someones actually) replied to a request for a simple digital low pass filter. I boiled it down to a single line of C, tested it and it worked great. Since then I have lost it. Used it to filter A/D readings. Anybody have this design handy?
Thanks! Doug
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C
CBFalconer
Try executing, at some interval,
filtered = (filtered + newsample) / 2.
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K
Kelly Hall
I like having a time constant: filtered = (0.9 * filtered + 0.1 * newsample)
Play around with it, it's not hard to get useful filtering.
Kelly
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Ville Voipio
A very slight modification of this may be useful in some cases:
The equation above is in the form:
filtered = (1-k) * filtered + k * newsample
This can be written:
filtered = filtered + k * (newsample - filtered)
Mathematically, these are identical. The second one does have some practical advantages, though:
with small k (long decay time) and limited calculation precision the round-off errors are smaller
with non-constant k there is no need for 1-k
Computationally, the relative cost of these two ways depends on the relative cost of multiplication and addition (2 mult/1 add vs. 1 mult/2 add).
- Ville
Ville Voipio, Dr.Tech., M.Sc. (EE)
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Doug Dotson
I believe this is the one I remember:
I picked k to be a power of 2 so that a shift instruction could be used for speed. I try these out.
Thanks to all! Doug
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Ben Bradley
Yes, it's under "advanced search" on this webpage:
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Doug Dotson
Hummm. That's where I looked first. I try again.
Doug
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Spehro Pefhany
Here, and this includes my contribution to the thread:
"it's the network..." "The Journey is the reward"
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Right! I picked n to be a power of 2 (8 actually in my application) and in C it turns into:
y += (x - y) >> n;
Works great!
Doug
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Dave Hansen
I presume you mean "y += (x - y) >> p;" where "p" is the power rather than n (e.g., 3 rather than 8).
But beware...
On your platform. This revision.
There are no guarantees that right shifting a signed value will yield the result you desire. You might get zeros shifted in regardless of the actual sign of the value being shifted.
Most compilers are smart enough to make the "shift to divide by a power of two" optimization on their own. The following
y += (x - y) / n;
will be guaranteed to work, and should produce nearly identical code on your system.
Regards,
-=Dave
Change is inevitable, progress is not.
C
CBFalconer
If it doesn't, and the speed turns out to be critical, he could use unsigned ints and a bias, such as INT_MAX. The input y would have to first be corrected to INT_MAX + yin, where yin is int and y is unsigned. The filtered y would need to be initialized to INT_MAX also. This assumes that INT_MAX is roughly 1/2 of UINT_MAX.
So the result would be, more or less:
#include
unsigned int avg = INT_MAX; unsigned int sig; int input;