One consequence of hard-to-edit and printed listings and eproms (or one-time roms!) is that people would *read* their code before they ran it, and bugs were rare. Most stuff worked first try. Similarly, I print schematics and look them over carefully, which tends to make the first board sellable. I know of one giant organization that schedules
*six* PCB iterations.I wrote an RTOS while visiting a friend in Juneau. Longhand, and mailed back to the factory a page at a time. They punched cards and assembled it. I'm told it had one bug.
Cards were a leap past punched tape. I hacked FOCAL and the PDP-11 assembler to read cards.
Teletypes were horrible machines. The first "glass teletypes" and floppy-based editors were a vast improvement.
I shot some Spra-Kleen contact cleaner into an ASR-33 and all the polycarb parts instantly shattered.