A very imperfect realisation of the above is using an audio amp to drive a lamp rather than a speaker, and have it's light shine on an old fashioned LDR. (This would sort of transform the audio average
*volume* into sort of resistance)
A very imperfect realisation of the above is using an audio amp to drive a lamp rather than a speaker, and have it's light shine on an old fashioned LDR. (This would sort of transform the audio average
*volume* into sort of resistance)
But if it's marked "read", doesn't that mean that you've already read it? Why do you want to read the same post five different times in five different places? Maybe the third or fourth time you read the same old thing over and over again, you'll have thought of an answer?
Then shouldn't the people in the other NGs benefit from your answer too?
Crosspost.
Cheers! Rich
I think we should just ignore googlegroupies as a matter of policy.
Thanks, Rich
Do you have a schematic? In the IBM joystick input, the pots are wired as rheostats and go to +5 on one end and are the timing resistors for one-shots - i.e., their other end just goes to the timing cap - a DC voltage won't work and could damage your game port.
It's not clear at all from that little chart what's really going on inside the atari thing.
And what would it do anyway? Louder goes to the right, softer to the left? ??:-|
Thanks, Rich
"Pooh Bear" schreef in bericht news: snipped-for-privacy@hotmail.com...
resistance
Very good, very good indeed ;)
I was about to suggest a fixed 470K resistor and forget about the audio signal.
I'm not clear whether you want the resistance to be related to the envelope (average volume) of the signal, or to the instantaneous voltage.
Are you trying to make something like an oscilloscope, to display something like a Lissajous pattern (ever-changing squiggly thing that shows phase and frequency relationship between two channels)? Or are you trying to make something that just moves the paddles depending on how loud the sound is?
If the former, you're probably out of luck; I don't think the Atari itself will respond to paddle movement at 20kHz.
If the latter, then Rene's light bulb idea is not a bad one. One problem is that light-dependent resistors (LDRs) with 1MEG dark resistance are usually pretty slow, taking as much as several seconds of darkness to get all the way to 1MEG. The resistance will go low in a hurry, but it takes a long time to recover to high - it's sort of like your eyes when they dark-adapt.
Either way, you probably only need a current or a voltage, not a resistance. That's considerably easier. And I wouldn't worry about getting the (effective) resistance any lower than 1k ohms, since the pots in the joystick are almost certainly linear (as opposed to log-taper): the difference between 1k and 0 is 0.1% which is less than the pots themselves can distinguish.
Give Rene's idea a try, as a start. If it doesn't work you can evolve it.
out
Maybe it's this damn google groups interface, you click Reply and assume it is quoting the original article and then it doesn't
for it.
That sounds easy, I will need to multimeter it.
2 dangers:1) blowing up the stereo if the output resistance is not 8 ohms (or whatever the output expects for headphones) - that's why I originally said Line Level, this would be a single standard as opposed to different stereos which need different resistance speakers.
2) blowing up the video game - it sends 5v out and measures how much of that comes back. I assume the signal from the stereo sends voltage as well. So what happens when you have the 5V from the game, plus the volts from the stereo? What if the game can only handle at most the 5v it is sending out? Therefore, I would rather make a circuit that 1) controls resistance 2) provides some attenuation so the stereo doesn't blow up
video game (Atari 2600 paddle controls
with my stereo.
you while you get
The way your pots are connected suggests that your game is already voltage driven, so you would only have to amplify your audio to cover the 0-5V range. For starters try connecting your audio output directly to the paddle pin (and gnd to gnd) and see what happens.
Foo,D
something
phase and
make
sound is?
itself
The latter would be easier and would probably do the job, but the oscilloscope version would probably be more interesting. If the circuit could take the frequency (say 0 Hz - 20,000 Hz) and find the equivalent fraction within the Atari's range (1k ohm thru 1 MOhm), then it would be able to convert it to paddle movement the Atari will recognize.
envelope
something
phase and
make
sound is?
itself
problem is
usually
all the
long
dark-adapt.
resistance.
themselves
evolve it.
I read in sci.electronics.design that Mad Scientist Jr wrote (in ) about 'converting line level audio to resistance?', on Tue, 20 Sep 2005:
originally
You are trying to do something beyond your present understanding, so you need to learn. You do that by reading the advice you are given carefully.
You will not blow up the stereo if you feed its output into anything LARGER than 8 ohms. It doesn't need 8 ohms across the output (unless you have some weird audiophool amplifier). The loudspeaker or headphone output will give you 5 V of audio, but the line level output will not;
you might get a maximum of 2 V but probably less.
However, you should include a diode (1N4148, anode to the stereo) in series between the stereo hot output and the **slider** connection of the paddle, which must be disconnected from the actual slider. The input might well not like -5V at all. You do not connect anything to the +5 V at the 'top' end of the paddle resistance, so it doesn't come into the
scene at all. The 'cold' output from the stereo goes to the ground end
of the paddle resistance.
of
as
See above. The 5 V is no longer connected to the connection that went to the slider.
This is not only impossible in the way you want it, it isn't the right
way to do it.
That doesn't make any sort of sense. Don't just throw out technical words, try to learn. If you don't want to learn, please go away.
originally
of
as
5vdoesn't
you get
0-5VIf you are going to connect the line level voltage to replace the paddle , then you will not use the 5V connection. The voltage reference will be the audio ground. Just in case it hasn't been mentioned, it would be a good idea to put a diode in the circuit path to assure that only a positive voltage is applied. You can protect the input further, by putting a
250k or 1 Meg resistor in series with the audio - Atari connection. For protection, start with the high R and reduce to a lower value if more current is needed.Don
05:36:23 -0700, "Mad Scientist Jr"
That's an interesting idea - how would you get the circuit to max out
MOhm and at a minimum, go to as close to 0 ohms as possible?
leave enough of the post you're replying to in your post to
you're responding to then we won't have to digging
I think we should just ignore googlegroupies as a matter of policy.
Thanks, Rich
But if it's marked "read", doesn't that mean that you've already read it? Why do you want to read the same post five different times in five different places? Maybe the third or fourth time you read the same old thing over and over again, you'll have thought of an answer?
Then shouldn't the people in the other NGs benefit from your answer too?
Crosspost.
Cheers! Rich
to control a video game (Atari 2600 paddle controls
to 5V DC) with my stereo.
playing for you while you get
connected suggests that your game is already voltage
have to amplify your audio to cover the
0-5Vconnecting your audio output directly to the paddle
see what happens.
pots are wired as rheostats and go to +5 on one end and are the timing resistors for one-shots - i.e., their other end just goes to the timing cap - a DC voltage won't work and could damage your game port.
It's not clear at all from that little chart what's really going on inside the atari thing.
And what would it do anyway? Louder goes to the right, softer to the left? ??:-|
Thanks, Rich
try to learn.
Fair enough, I have to digest all this and I have some reading to do.
Thanks to you and everyone for your replies.
John Woodgate - Find messages by this author
Date: Tue, 20 Sep 2005 17:00:07 +0100
Subject: Re: converting line level audio to resistance?
Author | Forward | Print | Individual Message | Show original | Report Abuse
usenet snipped-for-privacy@yahoo.com wrote (in
snipped-for-privacy@g14g2000cwa.googlegroups.com>) about
level audio to resistance?', on Tue, 20 Sep 2005:
stereo if the output resistance is not 8 ohms (or
for headphones) - that's why I originally
single standard as opposed to
resistance speakers.
understanding, so you
given
into anything
(unless you
headphone
not;
should include a diode (1N4148, anode to the stereo) in
stereo hot output and the **slider** connection of
disconnected from the actual slider. The input
You do not connect anything to the
+5 Vresistance, so it doesn't come into the
the stereo goes to the ground end
blowing up the video game - it sends 5v out and measures how much of
comes back. I assume the signal from the stereo sends voltage as
happens when you have the 5V from the game, plus the
went to
sending out?
resistance
the right
doesn't blow up
out technical
designed, a god designed evolution by natural selection.
Now that's a cool idea. Let your stereo do the playing for you while you get on with your life...
The way your pots are connected suggests that your game is already voltage driven, so you would only have to amplify your audio to cover the 0-5V range. For starters try connecting your audio output directly to the paddle pin (and gnd to gnd) and see what happens.
Foo,D
The pot is the timing resistor in an ordinary one-shot, at least in the PC game port. It needs the +5V supply to source the current from that it charges the capacitor with.
Hmmm - I was just looking up the schematic for the PC game port, and stumbled across this:
So OP is looking for a couple of relays and an ADC of some kind - what the heck is this guy expecting to accomplish?
Thanks, Rich
"Pooh Bear" schreef in bericht news: snipped-for-privacy@hotmail.com...
Very good, very good indeed ;)
I was about to suggest a fixed 470K resistor and forget about the audio signal.
I read in sci.electronics.design that Mad Scientist Jr wrote (in ) about 'converting line level audio to resistance?', on Tue, 20 Sep 2005:
You are trying to do something beyond your present understanding, so you need to learn. You do that by reading the advice you are given carefully.
You will not blow up the stereo if you feed its output into anything LARGER than 8 ohms. It doesn't need 8 ohms across the output (unless you have some weird audiophool amplifier). The loudspeaker or headphone output will give you 5 V of audio, but the line level output will not; you might get a maximum of 2 V but probably less.
However, you should include a diode (1N4148, anode to the stereo) in series between the stereo hot output and the **slider** connection of the paddle, which must be disconnected from the actual slider. The input might well not like -5V at all. You do not connect anything to the +5 V at the 'top' end of the paddle resistance, so it doesn't come into the scene at all. The 'cold' output from the stereo goes to the ground end of the paddle resistance.
See above. The 5 V is no longer connected to the connection that went to the slider.
This is not only impossible in the way you want it, it isn't the right way to do it.
That doesn't make any sort of sense. Don't just throw out technical words, try to learn. If you don't want to learn, please go away.
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