An amazing electronic toy

Oct 13, 2019 12 Replies

A friend's kids showed me a toy plastic unicorn they got. I was amazed how it works. It has an on-off switch, and speaker hole. It takes batteries on the bottom, via a screw and panel.



Anyhow, Im not sure how it works. The unicorn horn has color changing LEDs. The speaker makes an assortment of sounds. The head moves and all four legs makes it walk, turn, and backup.



On one side is a heart shaped push button that makes it talk and move. However, the part that puzzles me is that touching the plastic body in different places makes it do different things. For example, touching the mouth makes it make an eating sound. Touching the neck makes the head rotate and a whinney sound. Touching the sides of the head makes a purring like sound.



How the heck does this work? Aside from the heart shaped push button, most of the other actions are by just touching the hard plastic body in different spots. Those spots do not have any sort of button or movable piece. Just contact with the body causes it to respond. I bet I played with that thing for an hour, locating every spot that responds. The kids didnt even know about most of them.



So how does this work? I sure cant figure out how......



Heck, I may want to get one of these for myself, just because they are so cool!



It's probably got capacitance sensors under the plastic.

Putting a conductive element - like a finger - close to a pair of sensor wires - where "close" is defined in terms of the spacing between the wires - increase the capacitance between the wires.

And AC-excited capacitance bridge can be driven out of balance by the adjacent finger. It sounds complicated, but a microprocessor could handle it without much extra circuitry.

Bill Sloman, Sydney
[snip]

I recently picked up a Cypress dev board (~$20 at Digikey) with pads etched on the PCB. The default software lights a pad's LED every time you run your finger over it - and the pads are under

1.5mm acrylic.

The selectivity is quite good; they include a 'slider' of irregularly-shaped PCB pads less than a millimeter apart, and the LED's light up one by one as you slide your finger back and forth.

I recall some flavors of PIC controllers have capacitive sense modules as well.

IIRC, each pad (think small capacitor) is fed voltage thru an internal R, and a timer measures the time to reach a particular voltage (triggering a comparator, stopping the timer). Discharge, rinse, repeat.

Your finger adds capacitance as it nears the pad. If the timer value rises significantly from normal values, the pad is considered 'pressed'.

The movable head and four legs for walking, turning, and backing up are more impressive. Hey TubeGuy, do you have a link?

Thanks, - Win

Try this, it might be what he means:

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$69USD retail...

John :-#)#

When I was a boy (1980s) I had a teddy bear called Bingo Bear, I believe one of the first "talking toys" (besides stuff like the Speak & Spell learning game from Texas Instruments) that was all solid-state. It also had touch sensors "Rub my belly!" but they were electromechanical and clunky and tended to wear out. :(

IIRC they sold a couple "expansion packs" for the toy which included a new outfit plus a user-insertable EEPROM to give the toy new dialog appropriate to it like e.g. a doctor's outfit and cowboy outfit "Hey, pardner!"

Wish I knew what happened to it. WHERE IS MY BINGO BEAR??

Ah here it is:

This commercial is sort of creepy, actually...

It might be this:

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Ed

I don't make toys, but do use this technique in one of our products. Atmel (now Microchip) makes a very easy to use line of touch sensors. I use the AT42QT line of chips: ww1.microchip.com/downloads/en/DeviceDoc/Atmel-9570-AT42-QTouch-BSW-AT42QT1110-Automotive_Datasheet.pdf

These are under $2 US, even the 11-channel ones.

These work even through thick plastic (I use them through up to 4mm thick polyurethane). They work even better through glass. The user can even wear rubber gloves and still reliably actuate the controls just by touching.

Still nothing special functionally, though. We already have voice activation in many of these toys; the next leap forward will be *thought* activated functionality. Still down the pike for now, though - at a marketable price anyway.

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And the people silly enough to want it aren't going to be able to think clearly enough to get it to work.

Bill Sloman, Sydney

So you'll be sticking with the voice-activation model I suppose lol

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