Hi all.
I'm using EDK 8.1.02i and I'm programming uBlaze.
I have seen that related to uBlaze configuration (HW/SW FPU, Barrel shifter ON/OFF, and so on...) there are different directives to inform compiler.Example "-mhard-float" (using HW floating point). My question: these type of directives are ONLY for target (I mean used) that is for the linker command or the directives are also used in compiling time? I mean obj code are different if different are condition of "-m" ? For me is important to know if I must use this compile setting also in my external library.
Thanks in advance.
Cheers, Alfmyk.