When designing footprints for do you need to add information for the solder resist layer or does the application compute all non-pad area's and apply a solder resist? This seems to be the case from looking at a rendering of the board I'm working on as the solder resist layer colors all but the pads, although a bit of an expansion off the pads.
Looking at some footprints shows that the top solder layer generally is pad related to and is an expanded version of the pads. Curious as to why solder paste masks are not also automatically generated? I do realize in some cases you might not want a solder paste mask.
What are the mechanical layers for? Are they just for visualization of mechanical features or do they actually get used in anything?
I created some footprints I needed and I just added the copper pads to the top layer without adding solder mask, mechanical stuff, etc. Is that bad practice or is it ok?