I have created: Mesh mesh1 = ... Mesh mesh2 = ... then put them on screen. now I want to position mesh1 in the new (x,y,z) position. How can I move my mesh1 and also rotate it on Z axis. Thanks. And is that the right way to create the map for each level or: Mesh[] mesh; ?
How can I move one of my mesh object? Directx, .x file, mesh c#
Jan 17, 2005
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