Been messing around with point clouds that react to live audio, basically scattering thousands of particles that respond to diferent frequency bands while I play guitar through my interface. I can never decide how tight the sync should be. Right now the low end pushes particles outward and the highs add a kind of shimmer, and it looks great when I hit a big chord, but sometimes it feels too literal, like the visuals are just a fancy meter.
The other approach is looser, where the particles have their own momentum and drift and the audio only nudges them, so a snare hit sends a ripple through the cloud instead of an instant jump. That version feels more alive to me but less impressive to people watching who want to see the connection imediately.
Curious where other people land on this. Do you prefer visuals that lock to the beat like a well-rehearsed light show, or ones that wander and only half listen? I keep flip flopping depending on wheather I'm jamming alone or showing someone.