Hi, I'm just finishing off the design of my CRT X/Y display. I've spent ages playing with component values and now the HT, LT and deflection circuitry works perfectly (or as near to perfect as I can get it, anyway). Now I'm onto the last little bit - the Z axis modulation drive circuit.
What I've done thus far is add a few resistors to various points in the resistor divider chain. I've found out that a 220k resistor over the brightness pot's wiper and one of its end terminals will increase the brightness from zero to full. That resistor is dropping 32V (measured with a DMM) and has 145.45 microamps running through it (calculated using Ohm's Law; I=V/R).
Now, what I want to do is convert a 0V to 4V input into a current output from 0 to about 200uA, but with some ability to vary the max. output current from about 100 to 200uA (so I can correct for tube variations and personal preference). Effectively what I want is for the amplifier to look like an open circuit when its input is at 0V, and for it to sink 150uA (ish) when the input is at 4V. I'm planning to use ZTX458 transistors, seeing as they're the only HV NPNs I've got in my junk box.
I've had a look at the Electrohome G05 schematics, and the Z modulator used in that is based on a single stage common-emitter amplifier. I've uploaded the relevant section of the manual to . I've also uploaded a copy of the schematic for my DG7/32's resistor chain to . The input signal is going to be 0V-4V relative to 0V (on the right of the schematic). The 220k I mentioned connects between "G1" and "X", and that's where I intend to put the output of the amplifier.
Now, I've read up on transistor amplifier design theory, but all the stuff I've got (which basically amounts to two old electronics textbooks) basically says "Don't even THINK of calculating bias resistors based on the Hfe of a transistor, because it varies depending on A LOT of factors", but then says nothing about how you should design it...
Can someone please point me to a website or book that actually gives an useful example of how to design something like this?
One of these days, I'll buy myself a copy of AoE and read it through. Unfortunately that's not really practical at the moment ("no money") :(
Thanks.