Our gateways have optical links, and 100% redundancy.
IF there were EVER a connection problem on ANY port(for the Enet discussion), it would switch it out, and alert the operators.
Hp series 8 blades for the C7000 chassis series are cool. The old blades had vertical locking bar and they moved these down onto the end. It is amazing how much they pack inside these blades. Dual Zeon, SAS, Optical interfaces, and Ethernet.
After the third party vendor comes in and wires up our racks (way cheaper than paying our own people to do it, oddly), we are pretty confident as they tag each line and run diagnostics on each Ethernet line. Then our in house QAs verify every element of the build on each rack.
Our RF guys test out the link side cables and get that set up. Then we take the whole thing apart and crate the racks and ship them to the gateway site. There, another person re-assembles them and the same wire crew (we fly them all over the world) re-runs all the wiring to the rack destinations. Every cable and every link of any kind gets tested here. At the site everything works again upon re-assembly. That wiring company makes more money from us than any other customer they ever had, and their workers get to see the world like an active duty sailor.
We calibrate our crimpers, and so do the cable wire crews. Hell, their gear is better than some of our gear as it relates to wires. Bad crimps are the bane of the industry.
However, a properly constructed system will behave the way I stated.
Bad crimps make certain folks draw improper conclusions, but they are, in fact, the reason most of the failures they observed occurred. It is hardly ever a connector contact face, or connector mating contact wire tangency face.
Back in my early days, I worked on upright video games. We had to charge the customer (video game operator) a minimum of a 1/2 hour for the service call. Most of them only took a few minutes. So to keep a customer from becoming irate that you only spent 3 minutes fixing something, but charged a half hour, you had to sit behind the machine and act as if you were fixing something.
Back then card edge fingers and connectors were far more prone to surface oxidation issues (remember re-seating hard drive connectors on MFM?). All we had to do to fix the game usually is power down (usually is already) and remove and re-seat all the main board's edge connectors. Job done, 95% of the time.
I used to have problem charging a customer for a TV repair for this reason, back when I did that. That was when I learned that they are paying for your expertise, not your time. Customers, however, still have problems accepting that reason, to this day.
Like I said, there are trillions of connections each day that operate just fine, even in extreme environs.
The failure rate is literally more than an order of magnitude less than it was 20 years ago.
Connector technology has taken big steps forward too. Smaller and smaller, yet quite integral. Gold is the reason.
Backplanes and such didn't get added to my numbers. There are 1000s of trillions of connections of high integrity working every day.
How many do you think were utilized in getting your post to the first server it hit? Tens of thousands likely.