Dear all,
I am struggling to find the information I need from the Xilinx datasheet, perhaps someone could provide me with some pointers. I am working with a Virtex 4 FX100 in a FF1152 package. I have 20 MGTs to play with, arranged in 10 tiles numbered 101, 102, 103, 105, 106, 109,
110, 112, 113 and 114. These are further arranged into columns. There must be a simple method for determining which tiles are in which columns, but I haven't worked it out. Perhaps a related problem is that I have no idea where the odd numbering scheme comes from. Any help would be greatly appreciated.TIA,
-- Peter